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IT eBooks

IT eBooks


Android Studio Game Development : Concepts and Design

Posted: 16 Jan 2016 12:57 PM PST

Android Studio Game Development

This short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio.

This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll then be well equipped to tackle the game-development topics that make up the rest of the book. You'll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets.

The final three chapters cover topics vital to successful game development: interactivity. You'll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions.

Arduino Music and Audio Projects

Posted: 16 Jan 2016 12:57 PM PST

Arduino Music and Audio Projects

This book is for musical makers and artists who want to gain knowledge and inspiration for your own amazing creations. "Grumpy Mike" Cook, co-author of several books on the Raspberry Pi and frequent answerer of questions of the Arduino forums, brings you a fun and instructive mix and simple and complex projects to help you understand how the Arduino can work with the MIDI system to create musical instruments and manipulate sound.

In Part I you'll find a set of projects to show you the possibilities of MIDI plus Arduino, covering both the hardware and software aspects of creating musical instruments. In Part II, you learn how to directly synthesize a wave form to create your own sounds with Arduino and concludes with another instrument project: the SpoonDuino. Finally, in Part III, you'll learn about signal processing with the Arduino Uno and the Due — how to create effects like delay, echo, pitch changes, and realtime backwards audio output.

If you want to learn more about how to create music, instruments, and sound effects with Arduino, then get on board for Grumpy Mike's grand tour with Arduino Music and Sound Projects.

Windows 10 Development Recipes : A Problem-Solution Approach in HTML and JavaScript

Posted: 16 Jan 2016 12:57 PM PST

Windows 10 Development Recipes

This book is a practical guide to solving the everyday problems encountered when building apps for Windows 10 devices, including desktops, laptops, tablets, and phones, using HTML5, CSS3 and JavaScript.

Each recipe includes a concise statement of the problem and the approach you should take in order to solve it. A full code solution is also given, along with an in-depth explanation, so you can build on your development knowledge while you work on your application.

The majority of recipes can be used with the Universal Windows app template, designed to help you build one consistent user experience across devices. These are supplemented with recipes for adapting your app to different devices, screen sizes and sensor availability. You'll also find out how to deploy and publish your apps in the Windows Store.

Real World Windows 10 Development, 2nd Edition

Posted: 16 Jan 2016 12:57 PM PST

Real World Windows 10 Development, 2nd Edition

Emphasizing XAML and C#, this book provides readers with all the tools, ideas, and inspiration to begin Windows Universal App development for Windows 10.

Real World Windows 10 Development addresses developers who want to break into this market by providing detailed explanations of the various aspects of Universal App development. Written by authors with deep knowledge in Windows 10 universal app development, you will learn how to make the most of the Windows 10 SDK to build applications that can be published on IoT devices, phones, tablets, laptops, desktops, Xbox, HoloLens, and the Surface Hub.

Designing for iOS with Sketch

Posted: 16 Jan 2016 12:57 PM PST

Designing for iOS with Sketch

Designing for iOS with Sketch takes you through the process of designing your iOS app using Bohemian Code's Sketch. Sketch is a powerful new design program that is quickly replacing Adobe PhotoShop for many designers designing for mobile apps and the mobile web. This book will introduce you to the program and then take you through the steps of designing your very own app. It includes examples and shortcuts as well as a helpful list of plugins and 3rd party resources that will greatly improve your workflow.

Developing for Apple TV using tvOS and Swift

Posted: 16 Jan 2016 12:57 PM PST

Developing for Apple TV using tvOS and Swift

Gary Bennett, Brad Lees, and Stefan Kaczmarek, the team behind Swift 2 for Absolute Beginners, brings you a hands-on "Swift" introduction to the new tvOS SDK with a collection of app projects to try out.

You'll learn how to create a BookStore app for the TV, including using Stack Views for book details, how to create a photo gallery app, and how to use collection view and split view controllers with a music collection app. Finally, you'll also learn how to store Apple TV app data in iCloud.
The new Apple TV is here, and it's open for your native apps — Developing for the Apple TV with tvOS and Swift will get you started developing right away.

Moving to Office 365 : Planning and Migration Guide

Posted: 16 Jan 2016 12:57 PM PST

Moving to Office 365

This book takes a concentrated look at the very latest best practices for Office 365 migration, with a focus on the needs of senior managers, IT managers, and others involved in key decisions when moving their business to the cloud.

Based on popular chapters in his first book, Office 365: Migrating and Managing Your Business in the Cloud (Apress Open, co-authored with Don Crawford), author Matt Katzer revises and expands on his original material to bring you the very latest guidance on planning methods, management best practices, personnel decisions and migration and maintenance costs, along with brand new material on some of the most important and cutting-edge considerations when moving your business to the cloud: securing company data, and driving social collaboration in the workplace.

Cloud technology provides a tremendous opportunity for an organization to reduce IT costs, and to improve productivity with increased mobile access, simpler administration, better security, and enterprise social collaboration. Those businesses that embrace the advantages of the cloud will receive huge rewards in better security, productivity and lower total cost of ownership over those businesses that choose to ignore it.

File Management Made Simple, Windows Edition : A practical guide to creating, managing and protecting your data

Posted: 16 Jan 2016 12:57 PM PST

File Management Made Simple, Windows Edition

Managing data is an essential skill that every PC user should have. Surprisingly though, a large number of users--even highly experienced users--exhibit poor file management skills, resulting in frustration and lost data. File Management Made Simple can resolve this by providing you with the skills and best practices needed for creating, managing and protecting your data.

Do any of the following scenarios sound familiar to you? You've downloaded an attachment from your e-mail, but aren't sure where you downloaded it to. You spent an entire evening working on a document only to discover the next morning that you didn't save it to your flash drive like you thought you had? Unfortunately, for a vast number of PC users, scenarios like these are all too common. These situations are not only extremely frustrating for the user, but also tend to discourage them from ever wanting to touch a PC again! However, these problems and others can be easily rectified with this brief, book, by your side.

Digital Audio Editing Fundamentals : Get started with digital audio development and distribution

Posted: 16 Jan 2016 12:57 PM PST

Digital Audio Editing Fundamentals

This concise book builds upon the foundational concepts of MIDI, synthesis, and sampled waveforms. It also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution.

Digital Audio Editing Fundamentals is a new media mini-book covering concepts central to digital audio editing using the Audacity open source software package which also apply to all of the professional audio editing packages. The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5.

Digital Electronics for Musicians : Build Intuitive Electronic and Electroacoustic Music Interfaces

Posted: 16 Jan 2016 12:57 PM PST

Digital Electronics for Musicians

Digital Electronics for Musicians is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even new instruments with that knowledge.

You'll learn the basics of the Pure Data and Arduino languages, how to incorporate sensors into your musical projects, and how to use embedded computers, like the Raspberry Pi, to create stand-alone projects. Along the way, you'll learn how to create a variety of innovative (Mark, Michelle, I guess they are innovative, but not 100% sure) musical projects, including an interactive bow for stringed instruments, a MIDI clavier synthesizer, an interactive drum set, a patch-bay matrix synthesizer, a guitar looper, and even a DIY theremin.